From The Celler Door:
Given the number of tweets and messages we get enquiring after the progress of our iOS version (thank you everyone for your enthusiasm!), I wanted to give everyone a quick update, since there have been some important developments recently.
As many of you know, development started on Scrivener for iPad and iPhone early in 2012, and we had hoped that we would have it ready for the end of that year; we later revised that estimate to the first quarter of 2013. And, as many of you have pointed out to us, here we are in April – so where is it?
I’ll provide the information you are most likely after first: it will still be a little while–certainly much longer than we had hoped. We can give no firm release date yet, and given that past estimates have been wildly off, I’m not even going to make a guess at this stage. We very much hope it will be out this year, in time for National Novel Writing Month, but we’re not going to make any promises at all until we know for absolutely sure that we can keep them.
The frustrating part for us is that, for the past four or five months, we have had a version of Scrivener for iPad that is in many ways so nearly there and yet still not ready for beta-testing. We hit snags with the rich text system (or iOS’s lack of one) and building the synchronisation code is incredibly complicated because of Scrivener’s package-based file format, but we had most of the other basics in place and felt we were really making good progress.
Unfortunately, however, owing to unforeseen and serious health problems in our iOS developer’s immediate family, over the past few months our original developer has been unable to spend the time on the project that is required to get past the final roadblocks and finish it. It’s been a difficult time for everyone as we tried to work out the best way to proceed, all the while hoping things would get back to normal even as time slipped by, especially since she has done such an amazing job so far (the iOS versions of the binder and corkboard are a joy to work with). It gradually became clear, sadly, that our iOS developer had no choice but to officially reduce the time she could dedicate to the project so that she could concentrate on her family, and that we would need to find someone else to step in. But because we’re a small company with limited resources and no headquarters or offices, it’s not as though we could just throw money at the problem by hiring a bunch of developers and supervising them until it is done; we’re not Microsoft, Apple, or even Omni. We needed to find another iOS developer not just passionate about coding, but passionate about creating an iOS version of Scrivener in particular.